Tag : preservation
Obtained by Tolvatar, scanned by Almagno....
Scans for Arcade Muscle – World Beaters (Spectrum 48k/128k/+2/+3)
Scanned by Mikerochip....
WANTED: Driver-Test psychotechnical test for MSX
WANTED: Dump of the Driver-Test psychotechnical test for MSX, seen at some Spanish driving schools, model “AESE Driver Test N-845”. Hoy he vuelto a renovar...
QUESTION: Tune in “Androides 16K” cassette
QUESTION: What’s the origin of this 80s tune, partially recorded after Ventamatic’s version of “Androids” in a mysterious “Computer Cassettes” tape? By the end, an...
WANTED: Deep Zone (Spectrum)
WANTED: Deep Zone (Spectrum) cassette from Azimut Soft....
Graphics for Dinamic’s Lorna
Graphics by Carlos Abril and “Íñigo” for Dinamic....
Enemy graphics for Sonic 1
Graphics for the enemies (“badniks”) created by Yasushi Yamaguchi for Sonic The Hedgehog (Mega Drive). Found by Frank Cifaldi after dumping a floppy disk labeled...
Was QuackShot conceived as a DuckTales game?
QuackShot, the classic Mega Drive game where you control a (treasure-hungry) Donald Duck without his typical sailor suit and where Uncle Scrooge only has a...
Naoto Ohshima’s design documents for Sonic 1’s ending
Sonic Retro user SMpai has uploaded a couple of documents from Naoto Ohshima which were used in the development of Sonic The Hedgehog for the...
Graphics for Prehistoric Island (Amstrad CPC)
Graphics made by Raúl Ortega Palacios for the Prehistoric Island demo, which he created with the aim of presenting the project to Dinamic....